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Tiny RPG Studio

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Devlog

  • Full Sprite Customization!!
    March 11, 2026 by André N. Darcie
    3
    #game-engine, #pixel-art, #custom, #art, #rpg
    Tiny RPG Studio just got a new feature. You can now fully customize the sprites of Tiles, NPCs, Objects, and Enemies. Create your game with your own visual style. Retro, dark, cute, minimal, or anythi... Continue reading
  • THE BIGGEST UPDATE IN THE ENGINE’S HISTORY (New Combat System)
    February 26, 2026 by André N. Darcie
    4
    #game-engine, #rpg, #tiny-rpg, #game-dev, #2d, #reto-games
    The combat system has been completely rebuilt from scratch. Combat is now more dynamic, more strategic, more engaging, and fully responsive with animations. Enemies no longer use 360° vision. Detecti... Continue reading
  • You can now export your game as a single HTML file!
    January 28, 2026 by André N. Darcie
    4
    This is a huge step forward 🚀 Now your entire game lives inside one single .html file. Why this is awesome: Zero setup for players Perfect for jams and prototypes Works great with Itch.io’s HTML... Continue reading
  • WE MADE A GAME ENGINE
    January 18, 2026 by Diguifi Studios
    3
    #engine, #rpg
    Meet: Tiny RPG Studio We’re thrilled to announce the release of a new engine to the world! Tiny RPG Studio is a small, deliberately limited game engine designed to spark creativity. If you’re eith... Continue reading
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